King of Fighters '98: Metal Slug: Metal Slug X: Browse By Letter. Top 25 Neo Geo ROMs. King of Fighters 2002. Metal Slug 3 » Metal Slug X » Metal. KOF '98 uses the same gameplay system present in The King of Fighters '97, so players may still choose between Extra and Advanced modes. In addition to the Survival battle mode and the ability to choose between Single Play or Team Play, versions of the game on console systems that use CDs to contain their media (PSX, Neo-Geo CD) also include an. Lost Password Recovery Form. If you have forgotten your username or password, you can request to have your username emailed to you and to reset your password. King of Fighters 98. To play Neo Geo CD roms, an emulator is required. Popular Neo Geo CD emulators include Neo-RAGEx v0.2d for DOS.
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by Tibe (2010)
The KOF series needs no introduction. Standing as a major saga in the VS fighting world still today, its first episode - The King of Fighters 94 - set the stage in 1994. Back then, it was the beginning of a croosover saga that keeps going until today: by the time it hit the arcades, it was a tremendous success that brought the fighting genre to a new level. Games were never that technical before, and core players soon adopted this revolutionary gameplay, while the more casual ones kept playing mostly on popular series. After ten episodes released on the Neo Geo, the next episodes were made on Atomiswave and later on Taito hardwares, and finally on many 32 and 128-bit home systems. Each year has seen its corresponding episode, gameplay and realization constantly improving, with cartridges reaching monstrous sizes. From a modest 196 Mb in 1994, we have come to 683 Mb with that Kof 98 opus inflated with hormones. Let's take a tour in this fantastic vintage fighting game, let's say one of the most loved episodes ever.
The King of Fighters 96 and 97 episodes were kinda revolutionary ones in the series, and this for more than a reason. New sprites, smarter animations, smoother style for characters, improved graphics, more consistent rosters , refined gameplay... Kof 98' polish all these improvements without starting from scratch, and offers both realization and gameplay damn well refined. Everything is better: gorgeous backgrounds, partially redrawn sprites, enhanced animations, many new melodies combined with reorchestrated popular themes, but also top-notch sound effects. The roster is one of the most impressive ever presented: no less than forty-two characters (thirty-eight basically, plus four bosses that can be selected simply by holding 'start' while choosing) , and i didn't count the available 'alternative' versions for Terry, Robert and Joe, for example. The game allows to play with teams of three fighters or a more casual single play, but it also packs a real versus mode, a survivor game and a comprehensive practice.
Shingo (appeared in 97) will make you a visit during the game, if you're doing well. Boss side, there is the unalterable Rugal, in a nightmare version that will thrill the most seasoned fighters. Quite simply, his special moves are extremely powerful and have priority over almost everything. Let's say, good luck dudes! As for ghosts raising from the past, the 94' United States team is back, redesigned and greatly improved in terms of moves. Lucky, Heavy D and Bryan are now quite powerful warriors in this 98' episode, packing full of combos and enhanced specials. Heidern, Saysiu and Takuma are also back after two years of retirement. In addition to combos, each character packs two special attacks, with two power levels each. Depending on whether you're playing 'Advanced' or 'Extra' mode, to perform the the strongest attack you'll need a full gauge stock plus one already activated (A+B+C) in 'ADV', or having your life flashing (like in Fatal Fury) and activate a power gauge (hold A+B+C) in 'EX'.
However, it should be noticed that some characters are a bit unbalanced compared to others, but that's also what makes the charm of the game. Among other things, 98' versions of Ralf, Athena, Clark, Daimon, Kensou and Terry, are among the most powerful fighters ever seen. If you're a fan of these dudes, they are highly recommended in this millesim! All warriors have a very large range of moves, with possibilities and room for improvement with each of them being just tremendous. Discover - and master - the immensity of combos and techniques from the numerous characters is a long and exciting learning! Rarely a VS fighting game had so far shown such technical depth. The King of Fighters 98 is a gold mine in this very genre, and I badly see how any human being could fully master the game, as the possibilities and technical depth are great. A big, big game of fighting, let's say a must-have for any Neo Geo owner, and even for any versus fighting adept.
Neo Geo Rom Kof 98 Pc
GRAPHICS | 95% | |
Character design, sprites, stages, visual effects: all is successful! | ||
ANIMATION | 97% | |
Warrior's moves are fast and perfectly decomposed, and slowdowns from 97' have been totally cleared. Backgrounds are alive and evolutive, in a word: it's great! | ||
SOUND | 96% | |
Musics are catchy with classic themes such as Fatal Fury, Art of Fighting or Japan team ones. Effects and voices, as usual, are excellent. | ||
REPLAY VALUE | 99% | |
Forty-two fighters up to build in teams of three, let's say it's neverending fun for the VS mode, while survivor and story are particularly challenging! | ||
GAMEPLAY | 98% | |
Many minor flaws from previous episodes have been fixed, in order to provide this millesim one of the widest and nicest gameplay ever seen in a fighting game. | ||
NEOGEOKULT Overall | 98% | |
The King of Fighters 98' is simply one of the best fighting games available on the Neo Geo. |
VALUE FOR MONEY (2010)
This episode can be found around 80 euros. Considering the depth of the game, the time of fun and pleasure of discovery, it's one of the best investments you can make on the system. If you want only one KOF game in your library, it's this one.